Using Escape Rooms in the Classroom

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Interdisciplinary Instruction
Author
Matthew Leavitt
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A low-cost way to turn review day into a puzzle students actually want to solve — and what it takes to build one that teaches instead of just entertains.

Ask a class to review for a test and you get groans. Tell them a locked box at the front of the room holds the answer and they have forty minutes, and something changes. Classroom escape rooms take the content you already teach and wrap it in a puzzle students want to solve.

Why it works

An escape room forces the two things review usually lacks: collaboration and urgency. Students have to talk through their reasoning out loud, and a running clock keeps everyone in the problem instead of drifting.

The quietest student in my class read the whole passage twice, out loud, because the group needed the answer. That never happens on a worksheet.

Building your first one

You do not need expensive locks or a special room. A few manila envelopes, a cheap combination lock, and your existing questions are enough to start.

  • Pick 4–5 problems that unlock the next clue when solved correctly
  • Make each answer a number or word that opens the next envelope or lock
  • Write one "hint card" per puzzle so a stuck group can keep moving
  • End with a final code that opens the box — a small reward inside goes a long way

Keep it about the learning

The puzzle is the vehicle, not the point. If a student could crack it without understanding the content, tighten the connection between