PD #4 - Design - Learning from Necessity

 PD#4 Learning from Necessity 3D Printer Blue Print

In this session we will work on Learning from Necessity, by seeing finding real projects to create of a customer.

We will learn 3D Modeling software to use 3D Printers to create actual useful products for the school.

You will…

Manufacture a lesson by Applying your Knowledge using your Efforts to Reiterate it once used.

We will look at each area from an overarching perspective then focus on specific tools and techniques to use in our instruction practices.

Video

 

Fourth PD #4 DESIGN - Learn from Necessity

Overarching Theme

How is Design taught in a STEAM class setting Classroom?

How to set up students to manage their own work individually and asynchronously. 

Tools

How to use Forms to automate Quizzes?

How to use 3D Modeling Software?

How to use Video to show provide training?

How to use Classroom to collect information?

 

Tool PD#1 - 3D Modeling Software 

How to make 3D Objects to Print using Tinkercad

How to convert 3D Objects using Slicer Software Kirimoto (or Flashprint/Cura)

 

Tool PD#2 - 3D Modeling Software 

How to make 3D House using Google Earth

How to design 3D House to Scale using Sketchup App

Content

How STEAM subjects use this classroom model?

Professional Development focused on...

8th Curriculum Card